AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games in Costa Rica: Q1 2024 Performance
Analyzing the performance of the top 5 hybridcasual games in Costa Rica for Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 hybridcasual games in Costa Rica showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends observed for these games, with data sourced from Sensor Tower.
Stumble Guys, developed by Scopely, Inc., experienced fluctuations in weekly revenue, peaking at around $2.3K in mid-February before declining to approximately $884 by mid-March. Weekly downloads saw a significant drop from 12.3K in early January to 4.7K by early March, though they rebounded to 8.3K by the end of the quarter. The weekly active users count started strong at 58.4K in early January, peaked at 64.9K mid-January, and then dipped to 44.4K before recovering to 54.1K by the end of March.
Last War:Survival, from FirstFun, showed a steady increase in weekly revenue, starting at $352 in early January and rising to $1.6K by the end of March. Weekly downloads also grew, beginning at 742 and reaching a high of 2.6K by the end of January, before stabilizing around 1.5K by the end of the quarter. Active users saw a consistent climb, starting at 1.7K in early January and ending at 11.5K by late March.
Triple Match 3D, published by Boombox Games LTD, experienced a gradual increase in weekly revenue, peaking at $1.1K in mid-March. However, weekly downloads showed a downward trend, starting at 460 and dropping to 71 by early March, before a slight increase to 294 by the end of the quarter. Active users remained relatively stable, fluctuating between 1.2K and 1.7K throughout the quarter.
Survivor!.io, from HABBY, had a notable spike in weekly revenue in mid-March, reaching $1.5K. Weekly downloads, however, decreased from 1.5K in early January to 391 by mid-March. Active users remained relatively stable, starting at 8.1K in early January and ending at 5.2K by the end of the quarter.
Zombie Waves-shooting game, developed by FUN FORMULA PTE. LTD., saw a peak in weekly revenue at $817 in mid-March. Weekly downloads varied, starting at 174 and reaching a high of 754 by mid-February, before dropping to 319 by the end of March. Active users increased from 384 in early January to a peak of 1.2K by mid-February, then slightly decreased to 829 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.